Elemental Focus

April 25, 2013

Games For Everyone!
Filed under: Site Updates — Chris @ 8:20 pm

So just a quick bit of housekeeping: Sorry things have been a bit slow (and it’s been 10 months since the last post), I both have a job now so I have monies to do things with (although less time) and the game dev stuff I’m working on hasn’t really had much to shout about, until now!

Here at Elemental Focus, we’re looking to create great games that as many people can play as possible. To this end, we’re currently working on having our games embedded on the website. However, this is something we’d like to maintain for a while and the current direction of computing could make this a bit fiddly.

You might have noticed that more and more people have tablets and now do the majority of their internet browsing on either these or mobile phones. The general shift of how people use computers is to these mobile devices, in much the same way that several years ago there was a shift from desktops to laptops. There will always be people using older forms of computers as they’re just more efficient for certain tasks, but we want to look at what the majority of people use. Following this, surely we want to make it possible for people to be able to play the games on our website through their tablet or phone?

Well, there are some serious limitations to this. Due to the current way in which tablets work, the only way to actually code this to work is through javascript and html5. They’re powerful tools, but a lot more fiddly to use than game creation tools like Unity (that would still allow us to embed games on the site). There’s also the aspect of controls: there’s a very vocal portion of the gaming community that denounce touch screen gaming and while I personally feel it has it’s moments, it’s not something that I’d want to be restricted to doing solely. Obviously we could create different versions of games or even different games entirely for different devices, but what we really want is a central hub for the games, a FOCUS point (eh? eh?)

The ideal situation would be more of a shift to hybrid devices, allowing tablet users to download plugins like unity to play the games and having a keyboard on hand to use if the game requires it. The problem is this requires knowing exactly what the future holds, something that no-one has ever (proven to have) been capable of.

So what do YOU think? I’m really interested in getting some feedback on what other people think about this situation? Are people actually likely to want to play website based games on their tablets? Is it worth restricting what we can make? Are there any other options I’ve missed? I’d love to hear from you, either in the comments, on our facebook page or on twitter (@Gingerlink)

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